One of those things that is hard to
write about is religion. There is arguably no more contentious
subject than religion, and for all of the right reasons. There is no
question that I consider myself a deeply spiritual person, and that
is just part of who I am. However, I do consider some people, even
those that share my same faith, complete morons; ask me about the WBC
sometime. At the same time, although I consider some atheists
complete idiots, and I make no bones about lack of respect for Penn
Jillette and Bill Maher, I do tend to respect atheists, especially
those that respect me. Nonetheless, it doesn't mean that either side
should completely rule a comic.
The problem is that we define ourselves
by our beliefs, be they as religious or atheist. Admittedly in some
cases a person's spiritual beliefs aren't going to matter; there are
a number of great comics where the beliefs of the individuals doesn't
matter and would actually get in the way of the comic, so don't feel
like you need to feature it. This is not to say that people are
amoralists or anything like that, just that the writer didn't feel
like bringing religion into the situation. That's fine.
On the other hand, you have those
comics where the pendulum swings too far one direction or another.
Either it is extremely atheist and religion is a corrupt joke, or
spirituality reigns and atheists are idiots. In both cases the
problem is that, well, any extreme position is a bad position. I
don't respect fanatics of any faith, including atheism; fanaticism
tends to blunt any point that it's trying to make. From the atheist
perspective, slapping down religion is bad because religion has, on
the whole, done far more good than bad. From the religious
perspective, religion does need to be slapped down and on a regular
basis. In both cases, attacking just for the sake of proving your
side is better is going to annoy some readers, and that limits your
audience. [Oh, right, this is a marketing blog, too...] So if you are
taking an absolute position, realize from the beginning that you had
best be doing it right, or forget it.
By right, I mean recognize that both
sides are essentially correct. I'm not saying that religion not get
slammed; some of the best villains have been religious zealots or
those that have used their position for power; how doesn't hate
Cardinal Richelieu? But, if you are going to have an evil church,
show that there is a reason that people follow the church, and not
just because they have large weapons pointed at them. There are a lot
of good reasons people believe in a higher power, and not all of them
are just because they believe that God is the bestest person ever;
you would be surprised how many scientists like His works.
In general, any organization is going
through periods where it does its job right and periods where it
doesn't; there is no reason that this cycle should not apply to a
fictional religion any less than in real life. Another thing to keep
in mind is that ambitious people love corruption; it means that there
are plenty of chances for advancement, as well as ways for them make
their own opportunities. This means that there are two fun situations
that can be the case: Either the local corrupt chapter is aiming for
the top, or that the top is corrupt and the local chapter is ready to
force a change. There are other permutations, but these are your best
options.
On the other hand, there is no reason
that atheists should be portrayed as morons, unless you are making a
point about religion in general. In that case bear in mind that the
idea that a leader does not necessarily represent his flock;
sometimes the leader is just the one that get the others going in the
same direction. The basics here are that atheists make easy enemies
to simplify for the purposes of having an enemy, but generally you
just want the leader to be an idiot and his followers are just
following his lead. This brings up the question of why they are
following his lead, and a church that has been downright silly. In
this case you have a great set up to poke a little fun at both sides,
and you should take advantage of it. If not, your comic will suffer
for only considering one side the better one.
This pretty much applies to any comic
that has two sides; a fair perspective on both sides will bring a lot
to the comic. Don't get me wrong; I love an enemy that is plain evil,
and that's why I like using demons and devils as enemies. But I do
throw in the occasional good devil just to mess with people, and the
bad-alien-turned-good should be a familiar trope. So have some fun
with your bad guys, and don't make them too one-dimensional...
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